> After filling in the shapes black I altered the opacity of each layer so that the trees that were going to be the furthest away were at the lowest opacity and then gave each layer a gaussian blur to give the effect of fog, This was also to help the characters and main assets stand out clearer in contrast.
> The atmosphere and tone was both inspired by the Brothers Grimm stories and the video game Limbo. I'm really happy with the outcome and for each scene I will alter the composition of the layers and re-arrange the trees to suit the different assets.
No comments:
Post a Comment